Dev Diary #23: Choices, Choices

How do we create a new game in the Cally’s Caves series that feels fresh and changes things up?  The first 3 games in the series were very light on story, and although we were able to plant some seeds for future story ideas, we could take the plot for Cally’s Caves 4 anywhere.  This dev diary will go over some of the decisions we’ve made to make Cally’s Caves 4 stand apart from our previous games.

callyscaves

Setting

All 3 Cally’s Caves games took place in “the Caves,” a place that started in Cally’s backyard and gave us a good amount of variety to work with.  The story of Cally’s retaking of the Caves has now been told, and we want to take the environments in Cally’s Caves 4 in some new directions.  Instead of taking place in one interconnected Cave system, Cally’s Caves 4 takes place all across the globe, in facilities owned by the Golden Skull Society (more on the G.S.S. later).

Capture

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Cally’s Caves 2 OST now available on Bandcamp!

Since we had wrapped up our soundtrack work on Cally’s Caves 2, we figured we might as well put it up on Bandcamp and see what happens!  We will be linking to the Bandcamp in a “support the developers” tip in the game.  It’s pretty much our “donate” button for Cally’s Caves 2, since the game will be totally free.  Enjoy the tunes, and if you like them, there’s 21 full tracks for only 3 dollars.  Also, if you don’t want to pay, there’s always our Soundcloud, which has a decent number of the tracks available for free.